Thoradin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his warhammer ready. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has always had a great fascination with Dwarven culture. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people; and he is greedy
Ideals: Fighting, Logical. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. 3 Tanglefoot bags.
Tod Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He wears his silver hair up. He has several tiny sapphire earrings on each ear.
Personality: Eccentric and domineering, Tod will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Fearful, Insane. Bonds: Rich, Attractive. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (5 gp). Violet garnet (900 gp). Black pearl (900 gp). Chrysoprase (60 gp).
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. With a patchy white beard and wild white hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Animal Trainer in town.
History: Born to a Brewer, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Further expansion of business.
Ideals: Fighting, Optimist. Bonds: Attractive, Job, Poor, Mentor. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 136 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 20 (+5) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (300 gp). Jeweled electrum ring (7000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (40 gp).
Rimmon Love, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has purple hair. His black eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Justice. Bonds: Job, Immigrant, Military. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 131 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 2 | 2 |
Possessions: 1600 pp. Onyx (30 gp). Sard (30 gp). Black pearl (500 gp). Blue sapphire (1300 gp). Sardonyx (30 gp). Chalcedony (30 gp). Blue star sapphire (1300 gp). Citrine (30 gp). Bloodstone (30 gp). Freshwater pearl (7 gp). Jet (120 gp). Emerald (1300 gp). Silver pearl (120 gp). Black pearl (500 gp). Lapis lazuli (7 gp). Malachite (7 gp). Pink pearl (120 gp). Onyx (30 gp). Red spinel (120 gp). Alexandrite (500 gp). Alexandrite (500 gp). 1 Major magic item.
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears grey painted combat armor at almost all times. His brown fur is smooth and relatively long. His eyes are likewise blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. He married young, but lost his spouse to dire rats. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Spear was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (70 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
