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NPC Generator

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Advanced [show]


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man wears a grey shirt with thin violet vertical stripes and brown pants. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. His arcane abilities were realized during a raid on his village. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Apothecary again; and expand his business

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Immeral Ofandrus, Male Elf Rogue 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Spice Merchant does. His hair is cut close to his head. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Spice Merchant, Dabbledob learned a great deal about his mother's area of expertise. A gifted student he started as a Crown-heir, but he got bored and became a Spice Merchant. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Dabbledob Daergel, Male Gnome Adept 14
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 77 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +7, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 6000 gp. Gold music box (3000 gp). Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (70 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey tunic with tan highlights, and long grey pants that bunch up around his shoes. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Glim was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to be a sellsword again

Ideals: Gifted. Flaws: Racist. Bonds: Family, Adventurer, Job. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Glim Raulnor, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eiravel L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears his blonde hair up. His eyes are likewise brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Eiravel lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Gifted, Fighting. Bonds: Family, Religious. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Eiravel L'Fondant, Male Half-Elf Warrior 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1600 gp). Banded agate (7 gp).


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has yellow fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. Seven is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister.

Ideals: Disciplined. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Seven Thunder, Male Tabaxi Cleric 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Nature +6, Stealth +8
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 18000 sp. Solid gold idol (200 gp). Jeweled anklet (3000 gp). A small bag of saffron. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Sapphire pendant on gold chain (2500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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