Qemuel Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears blue trousers with white and blue striped suspenders. He wears various colorful collared shirts. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Hedonist. Bonds: Adventurer, Immigrant, Job. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Celestial, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Alexandrite (200 gp).
Gomory Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is typically in his Laborer uniform. His broad hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Laborer.
Motivation: Sabotage a competitor; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Ortegar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Disciplined, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Mormo Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy white pantaloons and a green scarf. He has wavy chestnut hair. His half smiles and silver eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Mormo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 71 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +6
Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (60 gp). Solid gold idol (200 gp).
Trey Graham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!