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NPC Generator

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Advanced [show]


Norman Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He wears his black hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Rich, Attractive, Guardian, Criminal record, Nature. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Connors, Male Half-Elf Adept 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Cloud Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His fur is cinnamon, silky, and of moderate length. His yellow unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Joker. Flaws: Disease. Bonds: Poor, Attractive, Has a crush, Religious. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Cloud Of Storm, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He is portly but not overly obese. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Zircon (30 gp).


Social Check DCs


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: He acts crazy and hedonistic. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Family, Immigrant. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Tatum, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thoradin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown cloak and cross-gartered green stockings. His long blonde hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He now owns his own business.

Motivation: He's looking for his big break; and a deep hatred of brigands

Ideals: Joker. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Thoradin Helcral, Male Dwarf Wizard 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 9 (-1)11 (+0)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Gnoll, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 900 gp.


Social Check DCs

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