Kody Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Kody was born in the south. At a young age he loved to build and create. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Athletic, Justice, Persistence. Bonds: Job, Criminal record, Family. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 12000 cp.
Krûk Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 54 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp. Hematite (12 gp). Brown-green garnet (70 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered mace and tarnished bastard sword as well. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Adventurer. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 900 gp. Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item.
Tharivol Teinithra, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a green and white handkerchief worn on his right side. His moppish red hair is in a traditional bowl cut. His gray eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He used his abilities to travel the world and help people.
Motivation: He is greedy; and many illithids want him driven away
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Enemies, Rich. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp.
Gerald Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered greatsword and tarnished glaive as well. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes peer out from beneath his feathered grey hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To end his boredom; and half-elven compassion
Ideals: Fighting, Logical. Flaws: Ugly, Mundane, Racist. Bonds: Guardian. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 2000 cp. 1 Masterwork studded leather.
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