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Efferil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has wavy red hair. He has gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Guardian. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Efferil Mystralath, Male Elf Ranger 13
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Insight +3
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A delicate silver chain set with a tourmaline (90 gp). A necklace of small pink pearls (1000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (1000 gp). 1 Medium magic item.


Social Check DCs


Melech Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Family, Slave, Rich. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Melech Chant, Male Tiefling Warrior 5
Medium (6'7") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Terran, Auran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Amber (120 gp). Rich purple corundum (1500 gp).


Social Check DCs


Andram Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a gnolls raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Andram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and revenge

Flaws: Disease, Hedonist. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Andram Fluke, Male Tiefling Fighter 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)19 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has black hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Painter business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Holimion, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 100 gp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'6" and wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His golden hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Weaver, who enjoyed hunting, Senteq was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Senteq Folkor, Male Gnome Monk 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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