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NPC Generator

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Advanced [show]


Mordai Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Criminal record, Military. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Mordai Pain, Male Tiefling Barbarian 6
Medium (6'2") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)19 (+4) 10 (+0)20 (+5)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fax Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Philantrophist, Professionalism, Artistic, Fighting. Bonds: Attractive. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Fax Kimbatuul, Male Dragonborn Fighter 15
Medium (6'6") Dragonborn, Lawful Evil (CR 15)
Armor Class 10
Hit Points 122 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 2000 gp. Jeweled anklet (2000 gp). A roughly beaten golden orb (120 gp). A roughly beaten golden orb (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.


Social Check DCs


Varis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy and is close to two feet long. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a dire rats raid, leaving Varis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military, Enemies. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Varis Ofandrus, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Crowbar.


Social Check DCs


Târz Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large golden tufts of hair around his ears. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and doesn't want to be a mayor and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Târz Vance, Male Half-Orc Warrior 4
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Senteq Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: Senteq was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Senteq was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 10 years.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Military. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Senteq Waggletop, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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