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Advanced [show]


Clerebold Wade, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Cartwright. His brown hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of drow once and for all.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: Many drow want him driven away.

Ideals: Justice. Bonds: Enemies, Mentor, Immigrant. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Wade, Male Human Monk 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Malachite (11 gp).


Social Check DCs


Randal Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright tan suits and hats. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Randal Connors, Male Half-Elf Monk 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet leather gloves, a violet jacket, and tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Orryn Fapplestamp, Male Gnome Fighter 10
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Intimidation +6, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Abyssal, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He wears a colorful flower in his brown fur. His green eyes are passionate and lively.

Personality: Edge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Bonds: Immigrant, Attractive, Slave, Poor. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Edge In the Wind, Male Tabaxi Commoner 11
Medium (6'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Nature +5, Stealth +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 370 pp. Freshwater pearl (5 gp). Golden yellow topaz (700 gp). Amber (100 gp). Moss agate (5 gp). Deep blue spinel (700 gp). Eye agate (5 gp). Alexandrite (700 gp). Eye agate (5 gp).


Social Check DCs


Aelar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear black clothing when he does not wear armor. His moppish red hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Aelar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has decided he is irredeemable

Flaws: Shy, Hedonist, Fearful. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Aelar Lathalas, Male Elf Wizard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Good lock.


Social Check DCs

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