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Advanced [show]


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy black pantaloons and a red scarf. He is tall, broad shouldered and powerfully built. His auburn hair is smooth and relatively long. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Rich, Slave. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Fargrim Silverstone, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp. Amethyst (130 gp). 4 Acid flasks.


Social Check DCs


Dworic Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet cloak and cross-gartered blue stockings. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Athletic, Extrovert. Bonds: Guardian, Mentor, Poor. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Dworic Rumnaheim, Male Dwarf Druid 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Iolite (80 gp). Eye agate (4 gp). Black star sapphire (500 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Violet garnet (300 gp).


Social Check DCs


Azaki Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His brown hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. When Azaki reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Attractive, Military, Poor. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Azaki Caerdonel, Male Elf Warlock 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Hamil grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic, Joker, Artistic. Bonds: Adventurer, Attractive. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hamil Tealeaf, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raam Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a grey top hat and grey clothes. He wears a top hat to hide his balding. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Raam studied abroad. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Philantrophist, Gifted, Athletic. Flaws: Addict. Bonds: Immigrant. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Raam Destiny, Male Tiefling Warlock 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 130 gp.


Social Check DCs

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