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Advanced [show]


Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his green crest in a flapper bob. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kerkad is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Bonds: Job, Adventurer, Poor. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Kerkad Chumbyxirinnish, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 270 gp.


Social Check DCs


Torinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spice Merchant. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His red crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Racist. Bonds: Has a crush. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Torinn Turnuroth, Male Dragonborn Aristocrat 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Richard Read, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His white hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He is extraordinarily eccentric. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Spice Merchant job and began his own company from there.

Motivation: To end his boredom; and wants to open a new tavern

Flaws: Ugly, Insane, Mundane. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Richard Read, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Cressel Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is physically well-built. He has no hair. His eyes are a pleasant white.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Tanner in town.

History: Sold as a small child to a slaver, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cressel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Job, Mentor, Nature. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Cressel Mute, Male Tiefling Adept 18
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 92 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +7, Survival +8
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1633332

Possessions: 16000 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1700 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Burgell Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears violet cloth garments or leather armor. His hair is long and golden with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the west. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Seamstress.

Motivation: Seeks redemption; and to be a armorer again

Bonds: Job, Adventurer, Immigrant, Nature, Criminal record. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Burgell Beren, Male Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Carnelian (20 gp).


Social Check DCs

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