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Advanced [show]


Valorean Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is red and curly. His gold eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Valorean was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Valorean Chumbyxirinnish, Male Dragonborn Druid 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Maagog Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He is bristling with hidden weapons, mostly sickles and hammers. His crest is white and curly. His eyes are red and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption.

Flaws: Disease. Bonds: Criminal record, Religious, Rich, Nature. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Maagog Ghaallixirn, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 16 (+3)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 18000 cp. 1 Banded mail.


Social Check DCs


Glim Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Fighting, Athletic. Flaws: Ugly, Terse, Fearful. Bonds: Immigrant. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Glim Raulnor, Male Gnome Warlock 10
Small (3'7") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Attractive. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Tod Elderberry, Male Halfling Rogue 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Bertram Brushgather, Male Halfling Warrior 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs

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