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NPC Generator

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Advanced [show]


Ortegar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. His eyes are likewise violet. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Ortegar Silvereyes, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Efferil Qualanthri, Male Elf Fighter 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Weld, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and carries quarterstaffs. His hair is short and chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Persistence. Flaws: Addict, Shy. Bonds: Religious. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Adam Weld, Male Human Wizard 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 500 gp. Black opal (1200 gp). Red garnet (140 gp). Moss agate (4 gp). Aquamarine (500 gp). Moonstone (60 gp).


Social Check DCs


Paymon Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is greasy and uncared for. He has white eyes and a grey hat with a green feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by illithids. Paymon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Rich, Criminal record, Enemies, Slave. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Paymon Glee, Male Tiefling Aristocrat 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Heian Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Heian hails from a village terrorized by dire rats. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life

Ideals: Logical. Flaws: Insane, Depressed. Bonds: Enemies, Family. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Heian Rothenel, Male Elf Paladin 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Aquamarine (400 gp). Banded agate (15 gp). Moss agate (15 gp).


Social Check DCs

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