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NPC Generator

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Advanced [show]


Osco Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Bricklayer uniform. He carries a battered bastard sword and tarnished warhammer as well. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Bricklayer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Osco Appleblossom, Male Halfling Expert 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 78 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +6, Investigation +8
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal, Ignan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0

Possessions: 2000 gp. Iolite (60 gp). Obsidian (6 gp). Red spinel (90 gp). Hematite (6 gp). Sard (60 gp). Amber (90 gp). Black pearl (800 gp). Obsidian (6 gp). Chrysoberyl (90 gp). Hematite (6 gp). Moss agate (6 gp). Violet garnet (800 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Aquamarine (800 gp).


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is black and curly. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the south, but his parents moved at a very young age to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Guy Dryden, Male Human Paladin 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 132 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who dresses in black turtlenecks beneath a red coat with green slacks, he is not a threatening figure. With bright red hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He enjoys reading and quiet.

History: Erky was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erky grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erky. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Timbers, Male Gnome Expert 8
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Fortune-teller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Job, In love, Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Crampernap Leffery, Male Gnome Rogue 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)19 (+4) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic, Auran, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large violet mantle and cape that has been intricately interwoven into his blue robe, and a wedding ring on his left hand. His white hair is cut short. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Disease. Bonds: In love, Guardian, Adventurer, Criminal record. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Azdûsh Cornish, Male Half-Orc Adept 5
Medium (6'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Athletics +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Blue sapphire (400 gp). 1 Minor magic item.


Social Check DCs

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