Norkruuth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with blue stripes complete with hood. His green crest is lengthy. His fierce red eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: Norkruuth was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1000 gp.
Alvyn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His auburn hair is lengthy. He has green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.
History: Born in the east to a Dilettante, Alvyn learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and to end his boredom
Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Family. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 84 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 400 pp. Jeweled anklet (3000 gp). A delicate silver chain set with a tourmaline (10 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Lindsay, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Shepherd uniform. His hair is blonde and curly. He has violet eyes and a grey hat with a brown feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Shepherd.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Impeccable. Bonds: Job, Immigrant, Nature. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. 1 Chain shirt.
Iados Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Iados was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Bonds: Has a crush, Job, In love, Family. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 90 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1600 gp. Citrine (70 gp). Pink pearl (60 gp). Silver pearl (60 gp). Coral (60 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. He has wavy chestnut hair. His eyes are hazel and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: Born in the south to a Apothecary, Ozyman learned a great deal about his father's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Job. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.
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