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NPC Generator

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Advanced [show]


Shaká Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears an entirely green suit with black socks and a vest with buckled shoes. His black hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Shaká was born with his mother's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Shaká Adley, Male Half-Orc Warrior 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 400 sp. 3 Thunderstones.


Social Check DCs


Serpent Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has moderate length cinnamon fur. His yellow eyes peer out from beneath his feathered white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Serpent Of Stars, Male Tabaxi Monk 6
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. Finely wrought small gold bracelet (100 gp). Jeweled anklet (2000 gp).


Social Check DCs


Raam Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his spear ready. His black hair has been sun bleached extensively. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Raam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Cynical, Hedonist. Bonds: Religious. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Raam Doom, Male Tiefling Warlock 7
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 9000 sp. Freshwater pearl (7 gp). Black pearl (800 gp). Banded agate (7 gp).


Social Check DCs


Rolen Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. He is physically well-built. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Logical. Bonds: Poor, Job, Religious. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Rolen Ilphelkiir, Male Elf Rogue 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Balam Bright, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple blue robe with black stripes complete with hood. He has styled his black hair well, parting it to the left. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Cynical. Bonds: Religious, Enemies. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Balam Bright, Male Tiefling Adept 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 400 gp.


Social Check DCs

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