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NPC Generator

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Advanced [show]


Bulzo Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely brown suit with violet socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has a dull look in his hazel eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Bonds: Attractive, Rich, Job, Family. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Bulzo Leagallow, Male Halfling Commoner 12
Small (3'2") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Gold dragon comb with red garnet eye (1300 gp). A roughly beaten golden orb (150 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (150 gp). A silver and pearl hairclip (90 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item.


Social Check DCs


Ombul Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Actor, Ombul learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. He now mingles about in high society.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Rich, Religious, Nature, Job, Criminal record. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Ombul Greenleaf, Male Halfling Cleric 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Henry Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Henry Berkeley, Male Human Druid 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Peridot (70 gp).


Social Check DCs


Roondar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears his silver hair up. His blue unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Roondar Garrick, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Salasar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His rusty crest is heavily combed to the right. His eyes are likewise red.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Salasar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Salasar hails from a village terrorized by dire rats. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and many dire rats want him driven away

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Family, Enemies. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Salasar Gygazzylyshrift, Male Dragonborn Commoner 16
Medium (6'2") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 69 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. Chrysoprase (80 gp). Azurite (8 gp). Tiger eye turquoise (8 gp). Malachite (8 gp). Rose (80 gp). Banded agate (8 gp). Carnelian (80 gp). Chalcedony (80 gp). Pink pearl (100 gp). Onyx (80 gp). Alexandrite (900 gp). Eye agate (8 gp). Black pearl (900 gp). Alexandrite (900 gp). Fiery yellow corundum (700 gp). Jet (100 gp). Golden yellow topaz (900 gp). Chrysoprase (80 gp). Peridot (80 gp). Chrysoberyl (100 gp).


Social Check DCs

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