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NPC Generator

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Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Baker uniform. He has dyed his greying white fur a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Born in the north to a Baker, Spring learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Job, Attractive. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Spring Wind, Male Tabaxi Adept 9
Medium (5'9") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Golden yellow topaz (1600 gp). Fire opal (1600 gp). Chrysoprase (50 gp). Alexandrite (1600 gp).


Social Check DCs


Vrondiss Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears a simple pastel robe with grey stripes complete with hood. His left hand appears badly burned and disfigured. He has styled his white crest well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Poor. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Vrondiss Esstyrlynn, Male Dragonborn Wizard 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp. A delicate silver chain set with a tourmaline (70 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. He has no fur. His eyes, though not visible through his cowl, are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Racist, Disease. Bonds: Job. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Dagger Shore, Male Tabaxi Rogue 11
Medium (5'8") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5

Possessions: 400 gp. Golden yellow topaz (700 gp). White pearl (110 gp). Black pearl (700 gp). Rich purple corundum (1200 gp). Moss agate (11 gp). Violet garnet (700 gp). Red garnet (110 gp). Deep blue spinel (700 gp).


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish chestnut hair is in a traditional bowl cut. He has hazel eyes.

Personality: Aggressive, abrasive, and angry, Anverth embodies much of what other species detest in the Gnomes. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Anverth lived on a farm with his father, near the main road leading to a nearby town. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anverth's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Anverth Beren, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Kenley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His tied-back hair is blonde. This violet eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Racist, Mundane. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

John Kenley, Male Human Adept 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Celestial, Giant, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Tiger eye turquoise (4 gp). Amber (120 gp). Alexandrite (800 gp). Malachite (4 gp).


Social Check DCs

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