Thorin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. His eyes are gray and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Guard business at a young age. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 6 years.
Motivation: To be a Map Maker again; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Job, Slave. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran, Ignan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Deep green spinel (160 gp). White pearl (160 gp). Sardonyx (70 gp). Iolite (70 gp). Brown-green garnet (160 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
Trey Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a faded coat and loose pants complete with deerstalker hat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Passionate, Opinionated, Persistence. Bonds: Slave, Has a crush. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Red garnet (80 gp).
Bidreked Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His brass crest is braided into rings. His gold unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Bidreked was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Entrepeneur, Persistence. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp. Amber (100 gp). Rhodochrosite (9 gp). Star rose quartz (20 gp).
Ekemon Moral, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His silver hair is unkempt and raggedy. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He is an amazing painter.
History: Gifted from a young age, Ekemon studied abroad. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp.
Olunt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a black coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olunt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olunt. He has never given up on his poetry dream.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Bonds: Enemies, Criminal record, Nature, Job. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 370 gp. Chrysoberyl (130 gp). Coral (130 gp).
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