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Cask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times, and sports empty pouches on his belt. His orange fur is greasy and uncared for. He has green eyes and a green hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Cynical, Antagonistic. Bonds: Religious. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Cask Of Dragons, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Athletics +4, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Spice Merchant again; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Hamil Elderberry, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He dresses like a well dressed Unemployed does. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, his parents were killed by a dire rats raid, leaving Fonkin alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Revenge.

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Enemies, Poor. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Reese, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thamuz Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple yellow line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His red eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Thamuz hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Thamuz Harmony, Male Tiefling Commoner 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 13 (+1)20 (+5)
Skills Performance +8, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Burgell Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His chestnut hair is smooth and relatively long. He has gleaming, smiling amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has worked as a Ploughman like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a adventurer again

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Burgell Loofollue, Male Gnome Sorcerer 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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