Gardain Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes dart from person to person.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: Gardain hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many illithids want him driven away; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 9000 sp. Amethyst (70 gp). Alexandrite (1500 gp). Hematite (12 gp). Zircon (60 gp). Fire opal (400 gp). Blue star sapphire (400 gp). Deep blue spinel (1500 gp). Eye agate (12 gp). Blue quartz (12 gp). Rich purple corundum (400 gp). 1 Minor magic item.
Fargrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a large tan jacket. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He uses divination through singing.
History: The child of a Barrister, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature, Adventurer, Enemies. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Smoking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey costume with the symbols of the four houses of cards on his torso. His beige fur has been sun bleached extensively. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Ugly, Cynical, Insomniac. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Manfred Springfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. His violet eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, In love. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp.
Vanuath Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his brown robe and has his sai always slung over his shoulder. He has wavy white hair. His eyes are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic, Impulsive, Addict. Bonds: Job. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2000 gp. White opal (1100 gp). Aquamarine (1500 gp). Lapis lazuli (9 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Amethyst (90 gp). Black opal (1100 gp). Deep blue spinel (1500 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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