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Advanced [show]


Harvest Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He wears just a brown suit, and his gloved hand is found clutching a glaive. His beige fur is thinning but still full. His yellow eyes peer out from beneath his broad brown hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Harvest Of Passion, Male Tabaxi Druid 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)10 (+0) 18 (+4)11 (+0)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. His hair, while still mostly white, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to pay off his debts

Ideals: Persistence, Fighting. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Fargrim Strongheart, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 600 sp. Red garnet (70 gp).


Social Check DCs


Bulzo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Bulzo was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bulzo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Fearful. Bonds: Enemies, Poor, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Bulzo Honeypot, Male Halfling Commoner 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Delg Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Attractive, Military. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Delg Goblinbane, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)11 (+0) 8 (-1)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Iolite (70 gp). Tiger eye turquoise (9 gp). Bloodstone (70 gp).


Social Check DCs


Adam Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.

Personality: This man loves music and to teach people music more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Opinionated. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Adam Casilltenirra, Male Half-Elf Adept 12
Medium (5'0") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 71 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Halfling, Dwarven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2000 gp. Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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