Abad Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black shirt with thin tan vertical stripes and brown pants. His silver hair is long and unkept. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. Abad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Abad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1600 gp.
Riardon Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He has violet eyes and a brown hat with a grey feather.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Gifted, Persistence, Fighting. Bonds: Adventurer. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved bone or ivory statuette (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).
Krimmon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars, and carries hand crossbows. His tied-back hair is auburn. His eyes are green and catlike.
Personality: A skeptical and narcissistic man, Krimmon's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: Krimmon hails from a village terrorized by goblins. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of goblins; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Persistence. Bonds: Enemies, In love. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Violet garnet (400 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue pants and tee shirts. He has wavy golden hair. His gray eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Opinionated, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Fragrant Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and he perpetually has his shield ready. His beige fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was born several months after his mother was called into army service. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fragrant fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Insane, Lazy. Bonds: Military. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1200 gp.
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