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Advanced [show]


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a scythe. His cinnamon fur is still thick. His eyes are yellow and beady.

Personality: Harvest is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Harvest Wind, Male Tabaxi Expert 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Hamil Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: Hamil wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Logical. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Hamil Hilltopple, Male Halfling Warlock 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 2000 sp.


Social Check DCs


Rathkran Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and dresses in brown turtlenecks beneath a tan coat with brown slacks. His right hand appears badly burned and disfigured. His copper crest is still thick. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Lazy. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Rathkran Verthisathurgiesh, Male Dragonborn Warlock 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Reirak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Ploughman. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Bonds: Adventurer, Poor, Job, Family. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Reirak Torunn, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 170 gp.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his hammer ready. His fur is cinnamon and curly. His eyes are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: The child of a Healer, who enjoyed hunting, Seven was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Seven Timber, Male Tabaxi Bard 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs

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