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NPC Generator

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Advanced [show]


Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His blue crest is unkempt and raggedy. His red eyes peer out from beneath his feathered grey hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Armorer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Rhogar Ophinshtalajiir, Male Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Ahrim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries swords. He has blue hair. His eyes are likewise gold. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Stutters

Attributes [hide]

Ahrim Dodge, Male Tiefling Paladin 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 250 gp.


Social Check DCs


Wrenn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His long blonde hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and to unite with his brother

Ideals: Justice, Philantrophist. Bonds: Attractive, Family, Immigrant. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Wrenn Albaratie, Male Gnome Cleric 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1100 sp.


Social Check DCs


Richard Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is renowned for his bright tan suits and hats. His red hair is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Richard's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Family. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Richard Moreno, Male Half-Elf Fighter 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Skak Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered warhammer and tarnished spear as well. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Skak Mitchell, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Celestial, Terran, Draconic
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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