Anselm Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is silver and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has passion for adventuring and risk; and to settle down with his crush
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp.
Grûblik Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Grûblik is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Stableman, but he was a colossal failure. He has achieved small success as a Mayor.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Ugly, Depressed, Shy. Bonds: Job. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 200 gp. Lapis lazuli (10 gp). Moss agate (10 gp). Violet garnet (1400 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His hair, while still mostly blue, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Persistence, Gifted. Bonds: Rich, Family. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Jeweled anklet (3000 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Brottor Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a slight overbite and is overall scrawny. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Brottor was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.
Motivation: A deep hatred of brigands; and many brigands want him driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor, Enemies. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Oppleby Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He now owns his own business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Attractive, Job, Military. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!