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Advanced [show]


Nadarr Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His silver crest, when down, is lengthy. He has a tattooed face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business.

Flaws: Ugly, Mundane. Bonds: Enemies, In love, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Nadarr Shestendeliath, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 6000 sp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears brown cloth garments or leather armor. His hair is blonde and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Erky Oomtrowl, Male Gnome Warlock 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Mordai Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He keeps his brown hair in a flapper bob. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Mordai was born the youngest of three triplets. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Flaws: Ugly, Terse, Selfish. Bonds: Family. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Mordai Entropy, Male Tiefling Ranger 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 15 (+2)18 (+4)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Varis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses like a well dressed Sellsword does, marred by sweets. His white hair has been sun bleached extensively. His gray eyes peer out from beneath his broad violet hat.

Personality: Varis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Sellsword business at a young age. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Sabotage a competitor; and half-elven compassion

Ideals: Extrovert, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Varis Nobles, Male Half-Elf Bard 15
Medium (5'5") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 79 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 18 (+4)17 (+3)
Skills Arcana +6, Performance +8
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 1000 pp. Tourmaline (150 gp). Amber (150 gp). Black pearl (1000 gp). Moss agate (7 gp). Rock crystal (70 gp). Jade (150 gp). Amethyst (150 gp). Hematite (7 gp). Violet garnet (1000 gp). Emerald (600 gp). 1 Medium magic item.


Social Check DCs


Zepar Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his brown hair in a flapper bob. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Zepar studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Zepar Gift, Male Tiefling Aristocrat 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.


Social Check DCs

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