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NPC Generator

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Advanced [show]


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His red hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Engraver profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hobart was left his father's suit of armor and trained in its use and care. He became a Blacksmith soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Job, Military. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Hobart Quickstep, Male Halfling Druid 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1500 gp.


Social Check DCs


Theobald Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his rapier ready. He sports a flattop hair cut. His gray eyes are slightly larger than normal.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Map Maker in town.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Armorer father left him crippled. He now owns his own business.

Motivation: To be a Armorer again.

Ideals: Fighting, Disciplined. Flaws: Mundane, Disease. Bonds: Job. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Theobald Garcia, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp.


Social Check DCs


Tethren Soft, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear yellow pants and tee shirts. His brown hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to protect his home

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Guardian, Immigrant. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Tethren Soft, Male Tiefling Druid 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 15 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. Amethyst (40 gp).


Social Check DCs


Norman Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Norman Meliamne, Male Half-Elf Expert 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with green pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Engraver, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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