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NPC Generator

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Advanced [show]


Orsik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Orsik was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and to be a carpenter again

Ideals: Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Orsik Brazzik, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Ahrim Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Apothecary like his father before him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Ahrim Weary, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Beloril was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Beloril Torevir, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Fulbar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He keeps his blonde hair in a flapper bob. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Mason

Voice: German accent

Attributes [hide]

Fulbar Tealeaf, Male Halfling Cleric 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1 Minor magic item.


Social Check DCs


Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Body Guard does. He is bristling with hidden weapons, mostly crossbows and monstrous two handed axes. His white fur is long and unkept. His eyes are likewise copper.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Left-Handed hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Pink pearl (70 gp).


Social Check DCs

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