Kildrak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Kildrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Map Maker, Kildrak learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 13 years.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Military, Job, Slave. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Common Melee.
Nicor Justice, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His silver hair is matted, messy, and big. This red eyed easterner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Nicor was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His red eyes lackadaisically let the world flow into them.
Personality: Zedaar is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he is greedy
Ideals: Entrepeneur, Artistic. Flaws: Depressed, Fearful. Bonds: Rich. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 4000 cp.
Wobbles Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a long blonde beard with little hanging trinkets. His eyes are violet and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Shoemaker, Wobbles learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 17000 sp. Black pearl (1100 gp). Blue star sapphire (1600 gp). Onyx (60 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Blue quartz (5 gp).
Tomi Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries scimitars. He sports a long red beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Tomi was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When Tomi reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Job, Adventurer, Poor, Military. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Aquamarine (1500 gp). Onyx (30 gp). Sard (30 gp).
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