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NPC Generator

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Advanced [show]


Zook Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Zook grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bowyer.

Motivation: Wants to raise his children well; and obtaining odd cultural gnomish artifacts is his passion

Bonds: Has a crush, Military, Adventurer, Job, Family. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Zook Welber, Male Gnome Commoner 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 42 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6

Possessions: 700 gp. Deep blue spinel (700 gp). Iolite (30 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp).


Social Check DCs


Silent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. He has styled his lavender fur well, parting it to the right. This amber eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. Silent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Silent Prim Posies, Male Tabaxi Monk 14
Medium (5'1") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 91 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. A delicate silver chain set with a tourmaline (50 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (50 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Lazy. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Kilvar Dankil, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 240 gp.


Social Check DCs


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His eyes are amber.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Addict. Bonds: Rich, Immigrant, Slave. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Aerdeth Qualanthri, Male Elf Warlock 8
Medium (4'11") Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 120 pp. Tourmaline (100 gp). Aquamarine (1400 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp). Rock crystal (70 gp).


Social Check DCs


Rangrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black leather gloves, a black jacket, and tight pants, and a wedding ring on his left hand. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Gifted, Artistic. Flaws: Ugly, Lazy. Bonds: In love. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Rangrim Durthane, Male Dwarf Commoner 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs

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