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NPC Generator

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Advanced [show]


Ishgha Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His hair is black and curly. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Ugly, PTSD, Insomniac. Bonds: Poor. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ishgha Carlisle, Male Half-Orc Bard 17
Medium (6'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 107 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +9, Insight +9
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 7000 gp. Malachite (13 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Silver pearl (70 gp). Aquamarine (600 gp). Silver pearl (70 gp). Banded agate (13 gp). Rose (40 gp). Freshwater pearl (13 gp). Golden yellow topaz (600 gp).


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized blue coat. With a patchy silver beard and wild silver hair. He has a dull look in his amber eyes.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Bonds: Job, Family, Military. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Everard Clapham, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Direcris Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His crest is short and scarlet. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Insane, Terse, PTSD. Bonds: Family, Nature. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Direcris Yarjerit, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5

Possessions: 110 pp. Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a violet collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair is heavily combed to the right. His silver eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Damakos was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Family, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Damakos Mayhem, Male Tiefling Monk 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Koth Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a yellow coat over a brown low-cut shirt, and a feathered hat upon his head. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Koth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical, Athletic. Flaws: Insane. Bonds: Enemies. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Koth Tyndall, Male Half-Orc Barbarian 5
Medium (6'3") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)12 (+1) 18 (+4)8 (-1)
Skills Athletics +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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