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NPC Generator

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Advanced [show]


Rimple Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and typically wears grey cloth garments or leather armor. His broad hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Rimple embodies much of what other species detest in the Gnomes. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Rimple Daergel, Male Gnome Monk 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. Golden pearl (160 gp).


Social Check DCs


Rhogar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is black and curly. His eyes are red and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Banker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Rhogar Imbixtellrhyst, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. White pearl (100 gp). Golden yellow topaz (1000 gp). Banded agate (7 gp). White pearl (100 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears his silver hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He is greedy; and marry his sister to traveling adventurers

Flaws: Shy, Impulsive. Bonds: Nature, Family, Rich. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Oppleby Humplebumple, Male Gnome Ranger 8
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Aquamarine (400 gp). Black pearl (400 gp). Brown-green garnet (130 gp). Freshwater pearl (11 gp). Star ruby (400 gp).


Social Check DCs


Mindartis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Mindartis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mindartis's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed, Mundane, Antagonistic. Bonds: Military. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Mindartis Goltorah, Male Elf Commoner 5
Medium (5'5") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp. Fiery yellow corundum (1200 gp). Alexandrite (800 gp). Moss agate (12 gp).


Social Check DCs


Heian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He wears a colorful flower in his brown hair. His fierce gray eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Immigrant, Attractive, Family, Military. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Heian Teinithra, Male Elf Druid 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp.


Social Check DCs

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