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NPC Generator

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Advanced [show]


Ohr Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky grey painted plate armor. He wears a broad hat to hide his balding. This hazel eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Ohr Darlington, Male Half-Orc Wizard 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Fortune-teller and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic. Bonds: Enemies, Rich, Mentor, Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Wymar Northcott, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 22000 cp.


Social Check DCs


Umpen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His clothes are grease stained in places. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Umpen Maekkelferce, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 600 sp.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Rangrim Steelfist, Male Dwarf Cleric 10
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 101 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)12 (+1) 11 (+0)12 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1900 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Patrick Hornsby, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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