Krimmon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large black mantle and cape that has been intricately interwoven into his violet robe. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his small black hat.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Flaws: Ugly, Disease. Bonds: Rich, Slave, Enemies. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Nirgel Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Architect, his father struggled to pay the bills. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Nirgel began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Poor, Enemies. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 108 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Gold cup set with emeralds (11000 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. A true patriot, Traki would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small forest village. When Traki reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Military, Nature. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 39 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Halfling, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (400 gp).
Cressel Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His white hair is heavily combed to the left. His thin eyebrows rest above his beady black eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Expand his business; and to be a performer again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 4 Antitoxin. 4 Antitoxin. 1 Holy water.
Rûg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is cut short. His blue unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Rûg has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Addict. Bonds: Attractive, Nature. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
