Shane Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt, he is not a threatening figure. His auburn hair is lengthy. This hazel eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants to meet his childhood hero; and half-elven compassion
Ideals: Artistic. Flaws: Disease, Racist. Bonds: Adventurer, Criminal record. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Cockaby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: Cockaby was born the youngest of three triplets. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Ugly, Selfish, Shy. Bonds: Family, In love. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 61 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 20 (+5) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 600 gp.
Hunter Adley, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His golden hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Bhevek Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His brown hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a brothel owner, Bhevek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 11 years.
Motivation: He'd like to take his coworkers down a peg; and to be a cook again
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: Just what you see.
Leaf Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His copper eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Fire opal (700 gp). Jasper (30 gp).
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