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NPC Generator

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Advanced [show]


Thamuz Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has styled his black hair well, parting it to the right. His silver eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He takes great joy in being the best Knight in town.

History: Born in the west to a Knight, Thamuz learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Flaws: Ugly, PTSD. Bonds: Poor, Job, Has a crush. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Thamuz Liberty, Male Tiefling Expert 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Auran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 900 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Fire opal (400 gp). Amethyst (60 gp).


Social Check DCs


Dimble Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Dyer. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dimble was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He now owns his own business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Opinionated. Bonds: Adventurer, Job, Family. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Dimble Silverthread, Male Gnome Monk 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 123 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Obsidian (5 gp). Golden yellow topaz (600 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has no hair. His eyes are likewise brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Ulfgar Frostbeard, Male Dwarf Sorcerer 8
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shipwright does. He has a moderate pudge and is not very fit. He has no hair. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has achieved small success as a Shipwright.

Motivation: To be a Spice Merchant again; and he is unsatisfied with his job

Flaws: Ugly, Cynical, Impulsive. Bonds: Job, Poor. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

John Chester, Male Human Rogue 7
Medium (6'3") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp. Red garnet (60 gp). Jade (60 gp).


Social Check DCs


Beast On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is typically in his Barkeep uniform. His whole body is exceptionally muscular. His orange fur is lengthy. He is baby faced.

Personality: Eccentric and domineering, Beast will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Entrepeneur. Bonds: Job, Immigrant, Nature. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Beast On the Mountaintop, Male Tabaxi Commoner 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 240 pp.


Social Check DCs

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