Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He keeps his golden hair in a flapper bob. His eyes are likewise green. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 97 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Chrysoprase (60 gp). Aquamarine (1400 gp). Brown-green garnet (100 gp). Zircon (60 gp).
Oloric Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears pastel trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He has brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Artistic. Flaws: Disease, Greedy. Bonds: Military, Job. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 310 gp. Large well-done wool tapestry (300 gp).
Fargas Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his silver hair well, parting it to the right. His green eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast island. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels kind of lost in life; and nothing but the best is good enough for him
Ideals: Optimist, Impeccable. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Citrine (70 gp). Chrysoberyl (140 gp).
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a tan coat with red slacks. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is a Yochlol in disguise. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 27000 cp.
Akmen Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. He married young, but lost his spouse to gnolls. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and revenge
Ideals: Athletic. Flaws: Hedonist, Mundane, Depressed. Bonds: Enemies. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. Violet garnet (300 gp). Carnelian (70 gp). Chalcedony (70 gp). Coral (100 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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