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Advanced [show]


Hadarai Hanali, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Philantrophist, Gifted, Optimist. Bonds: Attractive, Debt. Occupation: Painter

Voice: Whispers

Attributes [hide]

Hadarai Hanali, Male Elf Warrior 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has moderate length lavender fur. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Trail Of Snakes, Male Tabaxi Fighter 6
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp. Blue quartz (9 gp). Bloodstone (50 gp).


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean brown cloak covering his clean studded leather. His white fur, when down, is lengthy. He has gleaming, smiling blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home.

Ideals: Logical. Flaws: Terse, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Leaf On the Water, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Medicine +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries bows. He has a long red beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish, Disease. Bonds: Rich. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Adelard Ofandrus, Male Half-Elf Aristocrat 6
Medium (5'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 2000 sp. Red garnet (160 gp). Chrysoberyl (160 gp). Banded agate (10 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Carrie Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His black hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Carrie will drive conversation. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Carrie Othronus, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Chrysoprase (40 gp). Emerald (1500 gp).


Social Check DCs

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