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NPC Generator

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Advanced [show]


Kite Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has no fur. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Junk Dealer. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: To be a Adventurer again.

Flaws: Ugly, PTSD. Bonds: Job, In love, Immigrant. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Kite Of Wine, Male Tabaxi Commoner 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adrik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: Adrik is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: He loathes his own lifestyle; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Burrowfound, Male Dwarf Ranger 5
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a bow. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive, Military. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Ozyman Fastfoot, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Deception +6, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is an amazing painter.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local barkeep

Ideals: Gifted. Bonds: Attractive, Has a crush, Rich, Job, Slave. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Uthemar Berevan, Male Elf Warrior 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a deerstalker hat to cover his moderate length beige fur. He has hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage mother left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Racist. Bonds: Nature. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Drifting Shoe, Male Tabaxi Fighter 18
Medium (5'9") Tabaxi, Chaotic Good (CR 18)
Armor Class 11
Hit Points 112 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)20 (+5)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2

Possessions: 6000 gp. Violet garnet (1000 gp). Golden pearl (80 gp). Amethyst (80 gp). Rose (50 gp). Peridot (50 gp). Rose (50 gp). Violet garnet (1000 gp). Chrysoprase (50 gp). Coral (80 gp). Freshwater pearl (10 gp). Golden yellow topaz (1000 gp). Golden pearl (80 gp). Zircon (50 gp). Red garnet (80 gp). Alexandrite (1000 gp). Jasper (50 gp). Alexandrite (1000 gp). Bloodstone (50 gp). Blue sapphire (1500 gp). Tourmaline (80 gp). Aquamarine (1000 gp). Zircon (50 gp). Aquamarine (1000 gp). Fiery yellow corundum (1500 gp). Banded agate (10 gp). Eye agate (10 gp). Jasper (50 gp). Golden yellow topaz (1000 gp). Rich purple corundum (1500 gp). Jasper (50 gp). Jet (80 gp). Hematite (10 gp). Pink pearl (80 gp). Blue star sapphire (1500 gp). Deep blue spinel (1000 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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