Grisha Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He wears a colorful flower in his black hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Grisha was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Rich, Attractive. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 200 gp. Jade (130 gp). Tourmaline (130 gp). 1 Masterwork Light steel shield.
Vonbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long blonde beard, and similarly colored long hair. He has brown eyes and a green hat with a blue feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Deep green spinel (150 gp).
Erevan Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man is wearing a long, red, dusty cloak. His blonde hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Erevan was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Optimist, Persistence, Gifted. Bonds: Military, Job. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Heskan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Cartwright. His white crest is still thick. He wears an eyepatch.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was raised in a island tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Nature, Criminal record. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 100 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1300 gp. Hematite (9 gp). Lapis lazuli (9 gp). Rock crystal (40 gp). Red garnet (110 gp). Hematite (9 gp).
Ernest Axton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His moppish white hair is in a traditional bowl cut. His eyes are brown and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp.
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