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NPC Generator

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Advanced [show]


Tûmûg Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Tûmûg was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice, Artistic. Bonds: Family, Poor, Adventurer. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Tûmûg Whitby, Male Half-Orc Expert 17
Medium (5'9") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 97 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 6000 gp. Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Cloth of gold vestments (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold dragon comb with red garnet eye (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (110 gp). Silver ewer (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Gnomish culture. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Professionalism. Flaws: Insane, Racist, Mundane. Bonds: Nature. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Fonkin Rofferton, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 13 (+1)19 (+4)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gunter Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of his god on his torso. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a flapper bob. He has blue eyes and a pastel hat with a white feather.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up longsword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted, Logical. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Gunter Garcia, Male Half-Elf Wizard 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp. Citrine (80 gp).


Social Check DCs


Shifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large tan jacket. His whole body is exceptionally muscular. His white fur is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Immigrant, Job, Rich. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Shifting Fang, Male Tabaxi Monk 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 16 (+3)16 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp. Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Varg Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Varg Shelby, Male Half-Orc Barbarian 3
Medium (6'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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