Fargrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.
History: Fargrim was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 170 gp.
Dayereth Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Dayereth was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business.
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Tiger eye turquoise (11 gp).
Mozikth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is short and green. His eyes are red.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Mozikth hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of illithids
Flaws: Impulsive. Bonds: Attractive, Enemies, Religious. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Rhodochrosite (4 gp). 1 Minor magic item.
Brottor Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long white hair kept up in a rat tail. His eyes are likewise blue.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Logical. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His gray eyes peer out from beneath his wide-brimmed brown hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: The child of a Crown-heir, who enjoyed hunting, Veit was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Nature. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: Golden pearl (50 gp). Freshwater pearl (14 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!