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Advanced [show]


Veit Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in green turtlenecks beneath a grey coat with black slacks. His black hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: Veit hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Energy wise he seems alert and responsive.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic, Professionalism. Bonds: Attractive, Mentor, Family. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Veit Helcral, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 20 (+5)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Healer’s kit.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with red stripes complete with hood. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Adventurer, Slave, Guardian. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Hupe Jamjar, Male Halfling Paladin 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Skirt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his black fur in a flapper bob. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Adventurer, Military, Criminal record, Has a crush. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Skirt Plume, Male Tabaxi Wizard 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)14 (+2) 16 (+3)19 (+4)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2100 gp. Azurite (8 gp). Moonstone (30 gp). Sardonyx (30 gp). Jasper (30 gp).


Social Check DCs


Roondar Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely brown suit with black socks and a vest with buckled shoes. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roondar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Weaver, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To prove his worth to the world; and to unite with his sister

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Roondar Gobblefirn, Male Gnome Paladin 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Minor magic item.


Social Check DCs


Chay Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and to be a carpenter again

Flaws: Ugly, Fearful. Bonds: Job, Religious, Mentor. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Chay Fatrabbit, Male Halfling Ranger 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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