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Advanced [show]


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, white cloak. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Charles was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Charles Ainsworth, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Violet garnet (300 gp). 3 Holy water.


Social Check DCs


Balam Caution, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown costume with the symbols of the sun god on his torso. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Balam Caution, Male Tiefling Rogue 7
Medium (6'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Morgran Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel cloak and cross-gartered black stockings. His hair is short and golden. His gray eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Morgran was born in the north. At a young age he loved to build and create. Morgran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Professionalism, Persistence. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Morgran Deepdelver, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 72 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Holimion, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and revenge

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Himo Holimion, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilthur Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and wears a violet coat over a black low-cut shirt, and a Stetson hat upon his head. With bright blonde hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gilthur was born on a far northern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has achieved small success as a Bounty Hunter.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Cynical. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Gilthur Foamtankard, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 360 gp. 1 Everburning torch.


Social Check DCs

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