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NPC Generator

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Advanced [show]


Shamash Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. He has styled his copper crest well, parting it to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Flaws: Addict, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Shamash Mystan, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly longswords and whips. His chestnut hair is knotted and matted. His green eyes dart from person to person.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Anselm Shelly, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Faran Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Merchant, Faran learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To settle down with his crush; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Family, Has a crush. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faran Tallfellow, Male Halfling Paladin 11
Small (3'2") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 84 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Deception +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1700 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (300 gp). Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His cinnamon fur is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Criminal record, Nature, Adventurer, Guardian. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Five On the Water, Male Tabaxi Wizard 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Senteq Bafflestone, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 22000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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