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Pushkrimp Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Pushkrimp grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Athletic. Bonds: Religious, Slave, Adventurer. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Pushkrimp Graham, Male Half-Orc Paladin 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Infernal, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs


Hupe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and grey tie. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Has a crush, Nature. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Hupe Quickstep, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills History +5, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. He wears his white hair up. His eyes are white and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Cressel's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Cressel Grace, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1000 gp. Amber (60 gp). Violet garnet (600 gp). Blue quartz (16 gp). Tourmaline (60 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Flaws: Antagonistic. Bonds: Religious, Military, Job. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Anverth Wildwander, Male Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)19 (+4) 12 (+1)13 (+1)
Skills Medicine +3, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ronk Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light white in addition to tight pants. He has wavy red hair. His amber eyes dart from person to person.

Personality: Ronk is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Ronk was born the youngest of three triplets. His father was a soldier and died while he was still young. Ronk was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Family, Military. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Ronk Garrick, Male Half-Orc Paladin 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)6 (-2) 10 (+0)8 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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