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Advanced [show]


Ahrim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Barkeep, Ahrim learned a great deal about his mother's area of expertise. A freak accident while working with his Masseuse mother left him crippled. He became a Barkeep soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Job, Religious. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahrim Bliss, Male Tiefling Cleric 11
Medium (6'8") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)21 (+5)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2900 gp.


Social Check DCs


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy pastel suit. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Athletic, Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Foxilon Brightmoon, Male Halfling Rogue 12
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 49 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. His black hair is greasy and uncared for. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Nature, Adventurer, Job. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Rolf Beckwith, Male Human Warlock 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1000 sp. Lapis lazuli (8 gp). Silver pearl (100 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear violet clothing when he does not wear armor. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Immeral Ostoroth, Male Elf Sorcerer 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Athletics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 2000 gp. Deep green spinel (110 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is white and curly. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Candle, Male Tabaxi Fighter 4
Medium (6'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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