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Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has no hair. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Jak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Justice, Gifted. Flaws: Ugly, Hedonist, Antagonistic. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Jak Copperkettle, Male Halfling Wizard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 60000 cp. Gold and topaz bottle stopper cork (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Sapphire pendant on gold chain (600 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. His tied-back hair is black. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Spy, who enjoyed hunting, Heward was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Pacifist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Heward Ofandrus, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Hugh Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted psionic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Hugh Byron, Male Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Optimist, Athletic. Bonds: Adventurer, Religious, Criminal record. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Birkenhead, Male Human Monk 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 9 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Paggen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and brown. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: Paggen was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Paggen Quillsharpener, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 39000 sp.


Social Check DCs

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