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Fenriz Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Fenriz Random, Male Tiefling Druid 3
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 sp.


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Dimble lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Bonds: Attractive, Religious, Family, Job, Debt. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Dimble Wildwander, Male Gnome Expert 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Black pearl (800 gp). Banded agate (12 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Faith, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue hair is knotted and matted. His fierce gold eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Blacksmith job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Cimer Faith, Male Tiefling Expert 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Star ruby (1300 gp). Alexandrite (1300 gp). Fiery yellow corundum (1300 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. His dark red hair is singed and shortened. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Nirgel Talent, Male Tiefling Rogue 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100000 cp.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his sickle. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears his gray fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

River Timber, Male Tabaxi Sorcerer 8
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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