Alexandre Abram, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. He worked as a nervous Layabout and found it very stressful. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and further expansion of business
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Zûmug Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. His eyes are amber.
Personality: Zûmug speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Religious, Enemies. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Belief, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Iados does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and tiefling compassion
Flaws: Ugly, Shy, Depressed. Bonds: Military, Poor. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1300 gp. Coral (130 gp). Red-brown spinel (130 gp). Rose (50 gp). Moonstone (50 gp). Pink pearl (130 gp). Coral (130 gp).
Warryn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length silver hair. His hazel eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Warryn was raised in a hard working conservative environment. One day when Warryn was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Warryn was heart-stricken from the event, and his father started working long hours to provde for them. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: An old rival family wants him found; and regain custody of his son
Flaws: PTSD. Bonds: Attractive, Religious, Job, Family. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
Possessions: 7000 sp. Alexandrite (1300 gp). Rich purple corundum (600 gp). Deep blue spinel (1300 gp). Blue star sapphire (600 gp). White opal (600 gp). Alexandrite (1300 gp).
Rûkdûg Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rûkdûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rûkdûg. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Impeccable. Bonds: Job, Nature, Criminal record, Slave. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Zircon (60 gp). Deep blue spinel (400 gp). Azurite (6 gp). Amethyst (150 gp).
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